After a short break, all teams had to focus on overclocking again, this time working on the best possible 3DMark06. Both the total score and the HDR/SM3.0 subtest score were accounted for points. Note that both scores had to be submitted in one screenshot. Some teams already tested the GPU's during the set-up period, some started doing it during the break.
As the Gigabyte rules clearly pointed out that no extra cooling device was allowed to be attached to the GPU (no LN2 !!), the cards had to be run with the stock cooler mounted. Secondly, no voltage modifications were authorized. Neil (aka Snot_aap) was very busy trying to get Rivatuner to work to add some more GPU/mem volts. The Swiss team did a nice interpretation of this rule and used their infamous cooling box.
Yep lads that's
-23°C in there :
An amazing 43°C delta ( ambient was around 20°C ) helped their GPU to be clocked like mad. This time it was not raw CPU power doing the trick but GPU power. The Belgians had their own idea about a little extra cooling :
This idea was perfected by the Dutch team who made a real LN2 tunnel (with aid of the Enermax cardboard box). The scores were getting closer to the Swiss team, but we needed more cooling to gain those crucial points over BT clocking. With a nice gesture from Loc.o the team opted to bath his Tunic tower into a LN2 bath. This resulted in a big temperature drop for the GPU and rams, allowing higher clocks
The full setup ( with all the sponsors present )
Finally Massman and Pt1t got a maximum GPU overclock of 760/1560/1175 (core/shader/memory) MHz, which was good enough for the second place in the 3D ranking, behind the Swiss team. BT Clocking and Awardfabrik had some issues with their cards and only in the final minutes did they achieve to get some nice scores. The last run of BT clocking was started seconds before the end and would count for the final result. Luckily for Pt1t it was no improvement of their previous runs. The Belgian team again ends up second…
But don’t forget about the point system… because ->