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'Then and Now: Computer Graphics in Games' 'Then and Now: Computer Graphics in Games'
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'Then and Now: Computer Graphics in Games'
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Old 3rd June 2004, 22:05   #1
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Default 'Then and Now: Computer Graphics in Games'

Jun 02, 2004 /PRNewswire via COMTEX/ --
NVIDIA and the Computer History Museum Team Up to Host Panel Featuring
Will Wright, Rand Miller, Jordan Mechner, Vince Broady

WHAT

-- A "then and now" perspective from developers who have designed
market-leading games over the past decade
-- The panelists will demonstrate how their games have helped push the
boundaries of computer graphics
-- This is a chance to learn from the best: Will Wright (Sim City, The
Sims ...), Rand Miller (Myst, URU ...), Jordan Mechner (Prince of
Persia ...)
-- Moderated by Vince Broady, CNET GameSpot

WHEN

-- Thursday, June 10, 2004
-- Member and Press Reception: 6:00 p.m.
-- Panel discussion: 7:00 p.m.

WHERE

-- Computer History Museum, 1401 N. Shoreline Blvd., Mountain View, CA
94043

http://www.computerhistory.org/event...useum_map.html

WHY

-- The Computer History Museum is a great place to see how computing
has changed the way we work, live, and play through historical
collections and artifacts
-- NVIDIA will provide hands-on demonstrations of today's cutting-edge
games
-- Interview and photo opportunities available for press. Contact Britt
Cutsforth, Sparkpr, 415-321-1872, britt@sparkpr.com

RSVP REQUIRED

-- Sign up online:
http://www.computerhistory.org/event...idia_06102004/
-- Or via email to Britt Cutsforth, Sparkpr, britt@sparkpr.com

Note: Space is limited.

http://custom.marketwatch.com/custom...ases.asp?GUID={340C850E-1897-4662-B1AA-818CDB68CDFA}&destination=&symb=NVDA
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