'Then and Now: Computer Graphics in Games' Jun 02, 2004 /PRNewswire via COMTEX/ -- NVIDIA and the Computer History Museum Team Up to Host Panel Featuring Will Wright, Rand Miller, Jordan Mechner, Vince Broady WHAT -- A "then and now" perspective from developers who have designed market-leading games over the past decade -- The panelists will demonstrate how their games have helped push the boundaries of computer graphics -- This is a chance to learn from the best: Will Wright (Sim City, The Sims ...), Rand Miller (Myst, URU ...), Jordan Mechner (Prince of Persia ...) -- Moderated by Vince Broady, CNET GameSpot WHEN -- Thursday, June 10, 2004 -- Member and Press Reception: 6:00 p.m. -- Panel discussion: 7:00 p.m. WHERE -- Computer History Museum, 1401 N. Shoreline Blvd., Mountain View, CA 94043 http://www.computerhistory.org/event...useum_map.html WHY -- The Computer History Museum is a great place to see how computing has changed the way we work, live, and play through historical collections and artifacts -- NVIDIA will provide hands-on demonstrations of today's cutting-edge games -- Interview and photo opportunities available for press. Contact Britt Cutsforth, Sparkpr, 415-321-1872, britt@sparkpr.com RSVP REQUIRED -- Sign up online: http://www.computerhistory.org/event...idia_06102004/ -- Or via email to Britt Cutsforth, Sparkpr, britt@sparkpr.com Note: Space is limited. http://custom.marketwatch.com/custom...ases.asp?GUID={340C850E-1897-4662-B1AA-818CDB68CDFA}&destination=&symb=NVDA |
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