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| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
![]() | As promised, beta 2 for Enemy Territory: Quake Wars is now publicly available for download at FilePlanet. This new beta includes a new map, support for offline play against bots, Punkbuster support, LAN game support, player stats and leaderboards, and a number of other changes, improvements and bug fixes. The beta will open up to 20,000 new users as well. http://www.fileplanet.com/178252/170...ke-Wars-Client
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| | #2 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
![]() | Sign up Quickly! I got a key ![]()
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| | #3 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
![]() | 1600x1200 0xAA/8xAF max in-game details, average 15~35FPS with 8600GT 256Mb Moeha ![]() at 1280x1024 FPS is already in 40-50 region, lower is 60+FPS
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| | #4 |
| Member Join Date: Apr 2005
Posts: 2,267
![]() | It runs like complete *** on my pc and I can't understand why. I got the 7.7s on a x1800XT 512MB and even with medium settings (shadows and other stuff off), 1024x768 and I get a crappy 26 min FPS and the rest between 30 and 50 measured with fraps. CPU is a x2 4400+ and 2 GB Ram are available too. Dualcore support is enabled and I only use 16xHQAF which is really needed so the textures don't look like crap. |
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| | #5 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
![]() | 16xAF is overkill in my humble opinion, 4x/8x AF is enough ![]() 8600GT runs 60FPS at those settings you mention, but with everything at HIGH
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| | #6 |
| Member Join Date: Apr 2005
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![]() | still doesn't explain why it runs like that |
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| | #7 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
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| | #8 |
| Member Join Date: Apr 2005
Posts: 2,267
![]() | It just has a pisspoor eecandy to FPS ratio on older cards? |
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| | #9 |
| Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 82,473
![]() | seems so, maybe try lowering shader detail to minimum ?
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| | #10 |
| Member Join Date: Apr 2005
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