| ||Thread Tools|
|22nd July 2008, 21:28||#1|
Join Date: May 2002
DirectX 11 New Features Explored
Main feature of DX11 is the fact that it will feature support for more than a single operating system. Microsoft learned on mistakes made by DirectX 10 and is now moving forward to make DirectX 11 compatible with Windows Vista, Windows 7 and Windows 7.5.
Multi-core CPUs will now be better utilized with multi-threaded resource handling. This feature will finally enable massive parallelization for game code on CPUs as well, enabling games to use several cores at the same time. Finally, Microsoft is implementing tessellation to combine super-duper-high-quality pre-rendered scenes with real-time renderings. This will enable creation of whole new breed of games that will blur the line between movies and games.
DirectX 11 is not supporting Ray-Tracing explicitly, but companies such as JulesWorld already demonstrated that Ray-tracing is possible using parts of DirectX 9 API .
|Thread||Thread Starter||Forum||Replies||Last Post|
|How to Install DirectX 11 on Windows Vista||jmke||WebNews||0||19th October 2009 10:00|
|Windows 7 RC1 Preview: Features and Performance Explored In-depth||jmke||WebNews||4||7th May 2009 10:54|
|DirectX 11 in exclusive screenshots - that's what the new API is capable off||jmke||WebNews||0||9th November 2008 14:01|
|What's next for DirectX? A DirectX 11 overview||Massman||WebNews||0||1st September 2008 10:36|
|Download DirectX 10 for Windows XP from Alky Project||jmke||WebNews||0||24th July 2008 21:58|
|DirectX 11 Details Emerge, Adds New Features to DX10 Hardware||jmke||WebNews||0||23rd July 2008 09:50|
|DirectX 9.L will be a DirectX 10 for Windows XP||jmke||WebNews||0||16th October 2006 12:45|
|Microsoft Will Not Release DirectX 10 for Windows XP||jmke||WebNews||0||25th May 2006 19:07|
|DirectX 9.0C||187(V)URD@||General Madness - System Building Advice||0||27th July 2004 12:15|
|NVIDIA GeForce 6-Series to Expose All Capabilities With New DirectX||jmke||WebNews||0||16th April 2004 09:39|