| Thread Tools |
12th November 2016, 15:48 | #1 |
[M] Reviewer Join Date: May 2010 Location: Romania
Posts: 148,652
| What 'The Last Guardian' creator learned from 'No Man's Sky' The video game world is vastly different now than it was in 2007, when Fumito Ueda and his team began working on The Last Guardian. Nintendo dominated the hardware market with the 3DS and Wii, while the Xbox 360 and PlayStation 3 trailed by millions... https://www.engadget.com/2016/11/10/...eda-interview/ |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
What the Transhumanist candidate learned from the election | Stefan Mileschin | WebNews | 0 | 3rd November 2016 11:12 |
Try Prisma's machine-learned art filters on Android | Stefan Mileschin | WebNews | 0 | 21st July 2016 06:50 |
'Battlefield 1' learned a lot from 'Star Wars: Battlefront' | Stefan Mileschin | WebNews | 0 | 20th June 2016 14:17 |
Oculus Rift vs. HTC Vive: What we've learned after the reviews | Stefan Mileschin | WebNews | 0 | 10th April 2016 14:18 |
'Uncharted 4' shows what its devs learned from 'The Last of Us' | Stefan Mileschin | WebNews | 0 | 5th April 2016 08:31 |
Everything we learned at the 'Uncovered: Final Fantasy XV' event | Stefan Mileschin | WebNews | 0 | 1st April 2016 12:07 |
I learned to ride an electric unicycle | Stefan Mileschin | WebNews | 0 | 17th December 2015 06:03 |
Scottrade learned about a data breach from law enforcement | Stefan Mileschin | WebNews | 0 | 5th October 2015 07:13 |
Twitch learned a lot from YouTube Gaming | Stefan Mileschin | WebNews | 0 | 28th September 2015 07:52 |
Spam – so what have we learned? | jmke | WebNews | 0 | 22nd December 2008 16:17 |
Thread Tools | |
| |