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Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,010
![]() | ![]() Stone Giant is a DirectX 11 demo produced by Fatshark in collaboration with BitSquid using BitSquid Tech. It has primarily been developed to test the BitSquid tools and technology in a real-world production environment. The demo showcases how DX11 hardware tessellation can be used to achieve a high level of geometry detail in close-up shots. For users lacking a DX11 compatible GPU the demo also supports a DX10 fallback path with tessellation disabled. • Highly parallel, data oriented design. • Support for all new DX11 GPUs, including the Nvidia GeForce GTX 400 Series and AMD Radeon 5000 series. • Compute Shader 5 based depth of field effects. • Dynamic level of detail through displacement map tessellation. • Stereoscopic 3D support for Nvidia 3D Vision." http://www.ngohq.com/news/17705-ston...benchmark.html
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