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Microsoft DirectSR Super Resolution API Brings Together DLSS, FSR and XeSS Microsoft DirectSR Super Resolution API Brings Together DLSS, FSR and XeSS
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Microsoft DirectSR Super Resolution API Brings Together DLSS, FSR and XeSS
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Old 1st March 2024, 06:50   #1
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Default Microsoft DirectSR Super Resolution API Brings Together DLSS, FSR and XeSS

Microsoft has just announced that their new DirectSR Super Resolution API for DirectX will provide a unified interface for developers to implement super resolution in their games. This means that game studios no longer have to choose between DLSS, FSR, XeSS, or spend additional resources to implement, bug-test and support multiple upscalers. For gamers this is huge news, too, because they will be able to run upscaling in all DirectSR games—no matter the hardware they own. While AMD FSR and Intel XeSS run on all GPUs from all vendors, NVIDIA DLSS is exclusive to Team Green's hardware. With their post, Microsoft also confirms that DirectSR will not replace FSR/DLSS/XeSS with a new upscaler by Microsoft, rather that it builds on existing technologies that are already available, unifying access to them.

https://www.techpowerup.com/319793/m...s-fsr-and-xess
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