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[M] Reviewer Join Date: May 2010 Location: Romania
Posts: 140,646
![]() | ![]() Three years having passed since BioShock 2 and the dawn of a new console generation on the horizon, BioShock Infinite has taken the opportunity to mix things up. Along with DX11 effects, folks playing on PC can look forward to higher resolution textures and a healthy range of customization over settings like anti-aliasing, texture detail and filtering, dynamic shadows, post-processing, and so on. Our Bioshock Infinite test comprises 24 DirectX 11 graphics card configurations from AMD and Nvidia covering a wide range of prices, from the affordable to the ultra-expensive. http://www.techspot.com/review/655-b...e-performance/ |
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Thread | Thread Starter | Forum | Replies | Last Post |
BioShock Infinite (PC) Review | Stefan Mileschin | WebNews | 0 | 1st April 2013 08:18 |
Bioshock Infinite Review @ OCmodshop | Stefan Mileschin | WebNews | 0 | 27th March 2013 07:37 |
A Reviewer Reviews A BioShock Infinite Review | Stefan Mileschin | WebNews | 0 | 25th March 2013 06:54 |
New BioShock Infinite Trailer | Stefan Mileschin | WebNews | 0 | 15th March 2013 06:55 |
Bioshock Infinite trailer takes the lamb | Stefan Mileschin | WebNews | 0 | 20th February 2013 07:59 |
First Five Minutes of BioShock Infinite | Stefan Mileschin | WebNews | 0 | 20th December 2012 09:45 |
Bioshock Infinite is delayed one last time | Stefan Mileschin | WebNews | 0 | 10th December 2012 08:36 |
BioShock Infinite Delayed to 2013 | Stefan Mileschin | WebNews | 0 | 10th May 2012 06:52 |
BioShock Infinite Release Date Announced | Stefan Mileschin | WebNews | 0 | 5th March 2012 07:05 |
BioShock Infinite release set for October 16 | Stefan Mileschin | WebNews | 0 | 2nd March 2012 07:00 |
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