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Assassin's Creed Unity is too much for console CPUs Assassin's Creed Unity is too much for console CPUs
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Assassin's Creed Unity is too much for console CPUs
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Old 8th October 2014, 07:14   #1
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Default Assassin's Creed Unity is too much for console CPUs

The latest game consoles aren't even a year old, but developers are already bumping into the limits of the hardware. Loads of games run at sub-1080p resolutions, especially on the Xbone, which has less graphics oomph than its PlayStation counterpart.

Assassin's Creed Unity is another casualty; senior producer Vincent Pontbriand told Videogamer the title will be limited to 1600x900 resolution and 30 frames per second on both consoles "to avoid all the debates and stuff." GPU horsepower doesn't appear ...

http://techreport.com/news/27168/***...r-console-cpus
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