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Knights of the Sea DirectX 10 benchmark: Performance and analysis Knights of the Sea DirectX 10 benchmark: Performance and analysis
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Knights of the Sea DirectX 10 benchmark: Performance and analysis
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Old 1st October 2007, 12:01   #1
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Default Knights of the Sea DirectX 10 benchmark: Performance and analysis

Last week saw the release of yet another DirectX 10 supporting benchmark to the masses, this time as a forerunner to a forthcoming title from Akella, PT Boats - Knights of the Sea. Thus far, our experiences with the latest iteration of the DirectX API has been a mixed bag graphically speaking, so what can this game bring to the table? We examine the technical aspects of this benchmark, as well as taking a look at performance under a handful of supporting parts.

http://www.elitebastards.com/cms/ind...70&Item id=29
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