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John Carmack: ‘Mantle only became interesting because of their dual console wins’ John Carmack: ‘Mantle only became interesting because of their dual console wins’
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John Carmack: ‘Mantle only became interesting because of their dual console wins’
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Old 22nd October 2013, 07:43   #1
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Default John Carmack: ‘Mantle only became interesting because of their dual console wins’

Developer and Oculus Rift CTO is critical of AMD’s upcoming API. AMD’s backtracking on Mantle — taking the API from a cross-platform development tool to ease the transition of code between PC and console on GCN hardware to a tool that allows for a more “console-like developer environment” — has killed one developer’s enthusiasm for [...]


http://vr-zone.com/articles/john-car...l-console-wins
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