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Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,020
![]() | ![]() After our story here where we said that Larrabee doesn't need DirectX, Intel was fast to react and say that Larrabee will support both DirectX and OpenGL. Microsoft is about to announce DirectX 11 later this month and obviously there is no any big noise about Ray Tracing support. Intel has to and Intel does support DirectX and OpenGL and we are hearing that samples are expected later this year and the final production at some point next year. We do expect many driver issues especially with older games as Intel’s graphic driver sucks to this very date and we don’t think that the company can fix it until mid 2009. http://www.fudzilla.com/index.php?op...33&Ite mid=34
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Thread | Thread Starter | Forum | Replies | Last Post |
Intel shifts future core ® processors into turbo mode | jmke | WebNews | 0 | 21st August 2008 14:17 |
More Intel "GPU" Larrabee Architecture Disclosed | jmke | WebNews | 0 | 4th August 2008 11:06 |
OpenGL Benchmarking On Linux Reaches New Heights | jmke | WebNews | 0 | 4th August 2008 10:54 |
Intel Larrabee is going to render DirectX and OpenGL games through rasterisation | jmke | WebNews | 0 | 23rd July 2008 23:12 |
Intel Larrabee will play games | jmke | WebNews | 0 | 28th March 2008 15:07 |
OpenGL Board Calls for Standard’s Evolution | jmke | WebNews | 0 | 12th August 2004 09:47 |
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