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Real-life vs Crysis in-game - can you tell the difference? Real-life vs Crysis in-game - can you tell the difference?
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Real-life vs Crysis in-game - can you tell the difference?
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Old 7th June 2006, 14:29   #11
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interesting link this one; it about what might happen if the games becomes too realistic when it comes down to player models

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The Uncanny Valley is a principle of robotics concerning the emotional response of humans to robots and other non-human entities. It was theorized by Japanese roboticist Masahiro Mori in 1970. The principle states that as a robot is made more humanlike in its appearance and motion, the emotional response from a human being to the robot will become increasingly positive and empathic, until a point is reached at which the response suddenly becomes strongly repulsive. However, as the appearance and motion are made to be indistinguishable from a human being's, the emotional response becomes positive once more and approaches human-human empathy levels.
http://en.wikipedia.org/wiki/Uncanny_valley
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Old 7th June 2006, 14:40   #12
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Heavy Rain... in-game PS3 ?
http://www.gamevideos.com/video/id/3745
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Old 7th June 2006, 14:49   #13
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Quote:
Originally posted by Rutar

http://www.computerandvideogames.com....php?id=136952

PC-only
I beg to differ http://news.teamxbox.com/xbox/11044/...e-Programmers/
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Old 9th June 2006, 17:34   #14
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check this one http://www.gamevideos.com/video/id/3745
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