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Intel: For Mainstream Gamers, Our IGPs Are Equivalent to Discrete GPUs Intel: For Mainstream Gamers, Our IGPs Are Equivalent to Discrete GPUs
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Intel: For Mainstream Gamers, Our IGPs Are Equivalent to Discrete GPUs
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Old 18th January 2016, 06:40   #1
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Default Intel: For Mainstream Gamers, Our IGPs Are Equivalent to Discrete GPUs

Intel’s integrated graphics processors (IGPs) are the most widespread PC-class graphics adapters on the planet. Enthusiasts of high-performance personal computers do not use Intel’s IGPs, but the world’s largest developer of microprocessors says that for mainstream and casual gamers its graphics solutions offer performance, which is comparable to that of inexpensive discrete graphics cards.

“For the mainstream and casual gamer, we have improved our Iris and Iris Pro graphics tremendously,” said Gregory Bryant, vice president and general manager of the desktop client platforms at Intel, at the J.P. Morgan Tech Forum at the 2016 International CES. “We have improved our graphics performance [by 30 times] from where it was five years ago. We believe that the performance of Intel’s integrated graphics today, what we offer in the products […], is equivalent to the performance of about 80% of discrete [GPU] installed base.”

Intel has been improving its integrated graphics cores rather rapidly after the company cancelled its discrete graphics processing unit code-named Larrabee in 2010. Thanks to timely transition to newer process technologies, Intel could increase transistor budget of its central processing units significantly every couple of years. As the company did not increase general-purpose core count of its mainstream CPUs for desktop and mobile computers in the recent years, the lion’s share of that additional transistor budget was spent on IGP-related improvements.

http://www.anandtech.com/show/9960/i...-discrete-gpus
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