Nvidia provides DLSS support for new games
First time for VR titles
The GPU maker named after a Roman vengeance daemon, Nvidia has bought frame rate boosting technology to VR titles.
Nvidia has announced Deep Learning Super Sampling support for a bunch of new games, including the first time that the has come to VR titles.
VR gaming was an obvious area for DLSS where choppy motion can be particularly off-putting and lead to motion sickness.
One of the titles which many have been waiting for to get this support is No Man’s Sky. In VR mode, applying DLSS doubles performance at ‘ultra’ graphics settings for No Man’s Sky, at least Nvidia says so. No Man’s Sky will receive a seriously impressive frame rate boost outside of VR, too, with DLSS increasing performance by up to 70 per cent at 4K resolution.
At 4K, running DLSS in ‘performance’ mode, an RTX 3060 GPU (with Ryzen 5900X CPU) hits an average of 71 fps, compared to 41 fps without DLSS. An RTX 3070 achieves 100 fps with DLSS, compared to 57 fps without.
Nvidia insists that it is possible to get 90 frames per second (fps) on ‘ultra’ details with a GeForce RTX 3080 graphics card using an Oculus Quest 2.