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LOTR: Battle for Middle Earth, my screenies LOTR: Battle for Middle Earth, my screenies
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LOTR: Battle for Middle Earth, my screenies
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Old 3rd January 2005, 00:09   #11
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then its time to defend Minas Tirith, here you see the white tree and the notice at the left stating that Morder Forces arrive.. well .. now, and the Red Flag means that support (Rohan) will arrive in 17min
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Old 3rd January 2005, 00:11   #12
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so you have to defend the city for 17minutes before backup arrives, too bad there is such small number of units available, you have a building limit of 300/400 points and every unit costs points.. in the end you never get enough men to truelly recreate a massive army.

here you see on the map mordor troops closing in (Red dots) while my defences are on the walls "standing their ground" (blue dots)
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Old 3rd January 2005, 00:12   #13
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when Rohan arrives, Mommakill come into play also, and just when you think that you will lose, you get a surprise () arrival of the undead army
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Old 3rd January 2005, 00:13   #14
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attaaaaaack
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Old 3rd January 2005, 00:13   #15
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Enemy killed in seconds
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Old 3rd January 2005, 00:16   #16
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It was really a bad choice to limit the amount of units as you have tons of money let to build units and you don't have the unit points to build em


that's about the only negative point about this game, all the rest is just fantastic, what a thrill to play
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Old 3rd January 2005, 00:23   #17
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not that I'd know (since I didn't play it yet ) but my brother says there are also to little different units.
 
Old 9th January 2005, 23:06   #18
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Finished the game, Evil way, also fun, get to command more troops, and with a bit of luck you can get over 1200 units on the same map and CHHAARRGE

also used a Balrog on Minas Tirith to destroy the whole Rohan backup,
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Old 9th January 2005, 23:18   #19
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damn, seeing that balrog makes me wish there was going to be a diablo III

:')
 
Old 10th January 2005, 11:11   #20
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isn't there going to be a diablo3???

My thoughts on bfme : great visuals a bit weak in gameplay
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