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halo : combat evolved to the minimum
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Old 25th October 2003, 17:59   #11
the maniak
 
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I've played it now for a few days, single player and multiplayer

the MP isn't that good, because of the bad netcode in the game, constant lagging, this is on every server i tried

SP is way to easy, u can't go wrong because there's always 1 way to go, and u won't get killed quick...

i'm waiting for ut2k4, maybe that MP is better
 
Old 25th October 2003, 22:48   #12
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I've played it, looked good (1280*980) graphics turned all the way up. Doesn't lag with me unless there's a REALLY crowded area, then again, I only see slowdown when it gets below 5FPS. (try playing CS on a P3 with a voodoo3)
 
Old 26th October 2003, 17:06   #13
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Quote:
Originally posted by FreeStyler
(try playing CS on a P3 with a voodoo3)
Duron800+voodoo3 PCI

it was faisable
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Old 26th October 2003, 17:28   #14
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played HalfLife on a Cel466+Voodoo2
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Old 26th October 2003, 18:38   #15
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*is halo in the stores ?? *
 
Old 26th October 2003, 18:41   #16
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don't know, demo is downloadable from the net
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Old 26th October 2003, 18:46   #17
the maniak
 
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yes halo is in the stores

released the 30th september
 
Old 26th October 2003, 19:53   #18
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I learned to play CS on a Celeron 333 onboard gfx (shared memory and **** lol).. what can I say .. I'm die hard and it was in school lol
 
Old 26th October 2003, 20:03   #19
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And since when is that a problem?
 
Old 26th October 2003, 23:52   #20
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Ok, good to hear it's not my PC. System is not exactly a slow pc I would think (-> sig, +/-17800 3D01), and idd 1024*768, Catalyst driver detail to normal, choppy with +4 aliens. Graphics are beautiful though if I up the resolution to 1280*960 and FSAA. And I know, cuz with that resolution I've got ALL the time to inspect each frame INDIVIDUALY!
 
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