Instead of filling a couple of pages with charts based on two results, we opted for a more compact presentation of the performance data.
In the table below you can find out how the PX8800 GT ZL compares to a stock clocked reference 8800 GT 512Mb video card.
The synthetic benchmarks do not reflect a large change in performance, the increase is minimal, lower than 3% overall.
The game benchmarks are pretty consistent; at higher resolution of 1600x1200 the 8800 GT is fast enough to provide enough FPS to render most games fluently. The only exception of course, being Crysis, while the average framerate of 25 at 1600x1200 HQ may seem do-able, you have to consider the fact that there are dips well below 25 to reach that average. By either reducing resolution of in-game quality the FPS will remain well above the playable limit.
Overall though in the game and synthetic benchmarks a tangible difference between reference and the overclocked PX8800 is absent, 1~2 fps is all you’ll get.
Let’s check out the thermal and noise performance of the heatsink ->