Leadtek WinFast PX8800 GT ZL 512Mb Video Card Review

Videocards/VGA Reviews by jmke @ 2008-02-17

Leadtek partners with Zalman to bring us a cool and quiet Geforce 8800 GT, we compare performance of the factory overclock and find out just how quiet this newcomer can get.

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Test Setup and Test Methodology

Test Setup and Test Methodology

Our test setup consists of an overclocked Core 2 Duo system running at 2.8Ghz with 2gb system ram, hooked up to a 20” Dell display, with maximum resolution of 1600x1200.

We used the latest available NVIDIA drivers at the time of writing, 169.21, for Windows XP. While Windows Vista was launched more than a year ago, we’re still waiting for a valid incentive to upgrade to the new platform. Not only do you lose performance going from XP to Vista in almost all games, the DX10 render path doesn’t show any large benefits for IQ or performance up to now.

We placed the components in a mid-tower case, equipped with 2x120mm fans, one in the front and one in the rear, both fans run at 1000rpm and can be considered quiet.

Intel Test Setup
CPU Intel Core 2 E6400 @ 2.8Ghz (from CSMSA)
Cooling Coolermaster Hyper TX
Mainboard Intel 975X Bad Axe (Modded by Piotke)
Memory 2 * 1Gb PC6400 OCZ
Other
  • Leadtek WinFast PX8800 GT ZL 512Mb
  • Coolermaster Real Power M520 520W PSU
  • 2x Western Digital 74Gb Raptor SATA HDD
  • Lian-Li PC-7 SE-B III Aluminum ATX Case


  • We have tested the new 8800 GT in this in-depth review not so long ago. These were our findings then:

    Madshrimps (c)


    In this review of the Leadtek WinFast we’ll focus on the added value of the Zalman cooler and also evaluate the performance of the card in a series of synthetic and game benchmarks.

    The Leadtek WinFast PX8800 GT ZL comes factory overclocked, approximately +8% on both GPU and Shader clocks:

    Madshrimps (c)


    Theoretically the Pixel Fillrate goes up from 9.6 to 10.4 GPixel/s and the Texture Fillrate from 33.6 to 36.4 GTexel/s.

    Madshrimps (c)


    Let’s see if the 8% boost has a noticeable impact on performance ->
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