| Thread Tools |
8th August 2004, 10:49 | #11 |
Member Join Date: Dec 2002
Posts: 596
| it was fun, lots of network troubles but they were solved somewhere on saturday noon. downloaded a lot, played a lot. I'm now very tired, bt it was worth it. |
8th August 2004, 12:24 | #12 | |
Member Join Date: May 2002
Posts: 1,543
| Quote:
| |
8th August 2004, 12:41 | #13 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| BiCker's back pretty fun games we had, Quake 1, Painkiller, Doom 3 in MP (sux)and best of all: Serious Sam Co-Op very fun!
__________________ |
8th August 2004, 13:36 | #14 | |
Member Join Date: May 2002
Posts: 1,202
| Quote:
| |
8th August 2004, 19:02 | #15 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| men xcuses, the network was VERY sucky, unable to ping gamers on other tables; let alone share/play games
__________________ |
8th August 2004, 19:08 | #16 | |
Member Join Date: May 2002
Posts: 1,202
| Quote:
Too bad. Don't really understand why rent-a-lan doesn't send crew with their network... I guess problems would have been solved much faster then. | |
8th August 2004, 19:26 | #17 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| using only a 100mbit link between network switches is what killed it all I think.. and the fact that there was ALOT of broadcast on the network. 40-60kb/s constantly
__________________ |
8th August 2004, 20:36 | #18 | |
Member Join Date: May 2002
Posts: 3,711
| Quote:
Had to stop because of fatigue
__________________ "Think of how stupid the average person is, and realize half of them are stupider than that." | |
8th August 2004, 20:41 | #19 |
Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,021
| on Serious/Nightmare difficulty level and 7-8 players this game is very fun, especially when you start attacking in formations with the minigun, every monster dies in less then 5 seconds
__________________ |
8th August 2004, 21:10 | #20 | |
Member Join Date: May 2002
Posts: 1,543
| Quote:
But we created some nice lasershows with the Tie-fighter cannon The funny thing was, sundaymorning I went to inspect the switches myself and I notices only one of the gigabit upload ports were used. 24 ppl on 1 gigibit upload is to much. And I think there were some virusses broadcasting all over the place, making to much traffic. | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
PR: MSI Media Live Diva, Welcome to the HTPC Revolution! | jmke | WebNews | 0 | 7th January 2009 15:13 |
New HP-Microsoft Live Search deal is all about Silverlight | Shogun | WebNews | 0 | 2nd June 2008 18:49 |
Sign-Up for beta testing Quake Live (Quake Zero) | jmke | WebNews | 0 | 20th February 2008 20:49 |
AMD LIVE! Retail Sales Surpass Intel Viiv | jmke | WebNews | 0 | 15th December 2006 13:34 |
AMD Live! details emerging | jmke | WebNews | 0 | 30th May 2006 19:07 |
Live for Speed Interview | Sidney | WebNews | 0 | 11th August 2005 05:43 |
HiTeC claims world first PCI Dolby live card | jmke | WebNews | 0 | 30th December 2004 13:38 |
Thread Tools | |
| |