Watch_Dogs original graphical effects (E3 2012/13) found in game files The Worse, creator of the mod on Guru3d Has made massive discoveries/improvements. He has discovered that almost all of the shaders and improvements seen in 2012 and 2013 are still in the game files, such as the e3 2012 explosions. For now he has managed to implement dynamic shadows from headlights, the increased rain density, increased NPC density, as well as 2012 e3 bloom and lens flare. When he manages to unpack certain files, he will be able to activate everything, such as POMs, etc. Included in this mod(not all features are available yet): Changes to the default fog values -Enabled bokeh DOF for the main camerashttp://www.neogaf.com/forum/showthread.php?t=838538 |
http://a.pomf.se/amkeaz.webm[4] http://a.pomf.se/jbwyci.webm[5] https://www.youtube.com/watch?v=zhvd...ature=youtu.be Comparison between with and without mods https://www.youtube.com/watch?v=Bwd55NvmHW8 |
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