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-   -   Vista's so bad no one steals it (https://www.madshrimps.be/vbulletin/f22/vista-s-so-bad-no-one-steals-44742/)

jmke 10th June 2008 13:12

Vista's so bad no one steals it
 
MICROSOFT sued a bunch of resellers for flogging copies of software they didn't pay it for, the Vole said Tuesday. The company said it filed lawsuits against 21 resellers in 14 states. The lawsuits allege that defendants sold copies of Windows XP and Microsoft Office that didn't have unique product keys.

http://www.theinquirer.net/gb/inquir...sta-bad-steals

Kougar 10th June 2008 15:46

Or, perhaps XP is simply much easier to "nick"? ;)

Wolf2000me 10th June 2008 21:42

I could have nicked Vista if I wanted, and so can anyone else. I just didn't, which is maybe what the inquirer is getting at :)

Kougar 11th June 2008 03:20

There's a difference between nicking it and being able to use that nicked copy normally exactly as if it was legit. ;)

I use a legit version of Vista but I've had so many issues with the DRM locking down the system because it thought it was nicked or the software licensing service screwed itself up that I'd hate to imagine actually trying to use a nicked copy. Vista is simply bloated with DRM services against this.

This is opposed to XP where anyone can use a nicked copy exactly as if it was legitimate and woudn't have to think twice about Microsoft Update or validated downloads or having the OS lock you out of your own computer.

phlegm 11th June 2008 05:23

Quote:

Originally Posted by Kougar (Post 171670)
There's a difference between nicking it and being able to use that nicked copy normally exactly as if it was legit. ;)

I use a legit version of Vista but I've had so many issues with the DRM locking down the system because it thought it was nicked or the software licensing service screwed itself up that I'd hate to imagine actually trying to use a nicked copy. Vista is simply bloated with DRM services against this.

This is opposed to XP where anyone can use a nicked copy exactly as if it was legitimate and woudn't have to think twice about Microsoft Update or validated downloads or having the OS lock you out of your own computer.

What lead to you being locked out? Was it when validating immediately after install or when using Windows Update? Because as far as I can tell the only time it checks for validity is when doing one of those two things. In which case, turning off auto-update may be a good move so at least you can plan for when it might stop working.

I just bought the Ultimate Upgrade and did the upgrade trick instead of even bothering with pirating it. Didn't seem worth the effort. No WGA issues yet.

Wolf2000me 11th June 2008 09:51

Quote:

Originally Posted by Kougar (Post 171670)
There's a difference between nicking it and being able to use that nicked copy normally exactly as if it was legit. ;)

I use a legit version of Vista but I've had so many issues with the DRM locking down the system because it thought it was nicked or the software licensing service screwed itself up that I'd hate to imagine actually trying to use a nicked copy. Vista is simply bloated with DRM services against this.

This is opposed to XP where anyone can use a nicked copy exactly as if it was legitimate and woudn't have to think twice about Microsoft Update or validated downloads or having the OS lock you out of your own computer.

You have point there. However note that you mention DRM. That's already one of the reasons I never even bothered.
DRM in music is one of the worst things that ever happened in the scene, imo.

I used Vista Business at my previous job so I know first hand what it's like. That's also one of the main reasons I never bothered to nick it.
But one thing is certain. MS will never see one cent of my money because of Vista and I'm pretty confident that I'm not the only one with that kind of sentiment.

Kougar 11th June 2008 15:08

Quote:

Originally Posted by phlegm (Post 171671)
What lead to you being locked out? Was it when validating immediately after install or when using Windows Update? Because as far as I can tell the only time it checks for validity is when doing one of those two things. In which case, turning off auto-update may be a good move so at least you can plan for when it might stop working.

I just bought the Ultimate Upgrade and did the upgrade trick instead of even bothering with pirating it. Didn't seem worth the effort. No WGA issues yet.

I've had it happen in all sorts of cases, which is what makes it all the more annoying. One install I did not enter a product code because I did not wish to use my key for that specific motherboard. Everything installed great, Vista loaded great. I noticed the clock was way off due to the BIOS clock also being months out of date, which I fixed. I believe this was the cause. I rebooted again shortly after installing drivers and programs, and Vista promptly told me my 30 days had expired and locked me out. That was a very quick 30 days in 1 hour... In this case, Vista locks you out of the entire computer, you cannot access files or anything.

Windows Update, not as sure. This has occured on multiple installations, the Vista Softare Licensing service somehow corrupted itself, so the OS would load and some things would work, but others would not because the OS was disabling features... such as no Control panel, no Admin Tools panel, no Personalize panel, it locks you out of all screens that allow settings or changes to be made. The only way to fix this was to rebuild the product license datastore with the slgr exe, but the keys would need rebuilding after reboots. So even though Vista locked me out of all setting panels and half the programs, it still claimed to be "activated" and legitimate. Best way to describe it, Vista had developed a Dissociative Identity Disorder.

Gamer 11th June 2008 15:33

I've been using Vista for about a year now, and I must say I never had one BSOD.
Running fast, stable, fast,....
It does use alot of ram but it seems Bill has done a great job on this OS.
Servicepack 1 made no difference in performance.

Kougar 11th June 2008 16:10

Yeah. Well I get plenty of BSODS, most of which directly involve games such as TF2 and could once be attributed to NVIDIA's poor drivers, now no longer the case. The OS is a joke.

phlegm 11th June 2008 17:04

I was getting BSOD's in TF2 for a while too. I eventually switched over to Omega drivers and they went away. I still get them in Stalker, but that's just Stalker doing it's thing. :)

I just think nVidia can't write a stable and fast driver for Vista to save their lives. But I guess that's the price you pay for having almost a dozen different cards coming out a few months apart.

Wolf2000me 11th June 2008 18:43

Quote:

Originally Posted by phlegm (Post 171723)
I just think nVidia can't write a stable and fast driver for Vista to save their lives. But I guess that's the price you pay for having almost a dozen different cards coming out a few months apart.

Yeah.. All of them using the same chip architecture or a mild variant. No really new cores have been released in more than one year and a half IIRC.

Not even DX10 seems to pull the expected amount of users in, I wonder how long it's going to take before MS bites the bullet and admits that it is perfectly implementable in older operating systems.

GoldenEye 11th June 2008 19:09

For gaming vista in not so good.
But i like it, right now i'm using win2k8, thats Vista features but still fast :D

Massman 11th June 2008 19:29

Quote:

Originally Posted by Wolf2000me (Post 171724)
Not even DX10 seems to pull the expected amount of users in, I wonder how long it's going to take before MS bites the bullet and admits that it is perfectly implementable in older operating systems.

Actually, people have been able to enable directx10 features on XP a long time ago.

jmke 11th June 2008 22:38

Quote:

Originally Posted by Gamer (Post 171718)
I've been using Vista for about a year now, and I must say I never had one BSOD.
Running fast, stable, fast,....
It does use alot of ram but it seems Bill has done a great job on this OS.
Servicepack 1 made no difference in performance.

too bad your games don't work on it, remember the LANparty last year :D

jmke 11th June 2008 22:39

Quote:

Originally Posted by Massman (Post 171727)
Actually, people have been able to enable directx10 features on XP a long time ago.

que? not really no

Kougar 12th June 2008 03:22

Quote:

Originally Posted by Wolf2000me (Post 171724)
Not even DX10 seems to pull the expected amount of users in, I wonder how long it's going to take before MS bites the bullet and admits that it is perfectly implementable in older operating systems.

Microsoft already did this. Their reason is they don't want to invest the effort and time on porting DX10 to XP.

Wolf2000me 12th June 2008 07:59

Quote:

Originally Posted by Kougar (Post 171741)
Microsoft already did this. Their reason is they don't want to invest the effort and time on porting DX10 to XP.

Right, so they replace the one BS story with another BS story.
Either MS can extend dx 9.0c to implement dx10 features for XP or they can remove the virtualisation aspect and work from there. Or at least stop making the virtualisation mandatory. Both are perfectly possible and actually not that much of an effort to implement. The latter would be welcomed by both AMD and Nvidia.

jmke 12th June 2008 08:32

DX10 will never exist on XP. Impossible due to the way the software addresses the hardware in Vista

Wolf2000me 12th June 2008 08:52

Quote:

Originally Posted by jmke (Post 171746)
DX10 will never exist on XP. Impossible due to the way the software addresses the hardware in Vista

Because of the video component virtualisation? Everyone except for MS wants to see that go :)

phlegm 12th June 2008 14:31

Quote:

Originally Posted by Wolf2000me (Post 171724)
Yeah.. All of them using the same chip architecture or a mild variant. No really new cores have been released in more than one year and a half IIRC.

Not even DX10 seems to pull the expected amount of users in, I wonder how long it's going to take before MS bites the bullet and admits that it is perfectly implementable in older operating systems.

I think the main problem with DX10 was that it was a spec without any actual hardware to back it up. While cards were able to use the new instructions, they didn't have the speed to really do any next-gen shaders fast enough to matter. The only really interesting thing to come out of it so far is the ability to do fast and accurate AA under DX10.1 while still using complex shader architectures. Hopefully nVidia decides to implement it sometime soon.


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