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-   -   'Twelve Minutes' ruins a compelling game concept with awful twists (https://www.madshrimps.be/vbulletin/f22/twelve-minutes-ruins-compelling-game-concept-awful-twists-207944/)

Stefan Mileschin 24th August 2021 05:20

'Twelve Minutes' ruins a compelling game concept with awful twists
 
It's rare for a game's concept to hook me within a few seconds, but Twelve Minutes managed to do that way back in 2015. Before it gained an all-star cast including Daisy Ridley, James McAvoy and Willem Dafoe, it was an intriguing indie point-and-click adventure with a Groundhog's Day-esque time loop and a unique, top-down perspective. Its interactive narrative, combined with a wealth of cinematic influences, made it seem as if developer Luis Antonio was crafting something meant just for me.

https://www.engadget.com/twelve-minu...9.html?src=rss


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