Take-Two beats up its figures 31.4 per cent thanks to basketball game Videogame publisher Take-Two Interactive Software Inc reported a 31.4 percent rise in adjusted revenue thanks to its basketball game "NBA 2K17." The outfit is better known for its beat-em-up game GTA which gives psycho kids the chance to raise the standards of the universe by playing a crack whore who beats up random people walking down the street while screaming “what the f*ck” repeatedly. Take-Two has been doing well thanks to a shift to the high-margin digital business, where players download games rather than buy physical game disks. Its net revenue rose to $479.4 million from $364.9 million in the second quarter ended 30 September. Wall Street analysts expected $402.6 million so they are probably screaming “what the f*ck” repeatedly now too. http://fudzilla.com/news/42016-take-...up-its-figures |
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