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jmke 14th September 2004 09:49

S.T.A.L.K.E.R.: Shadow of Chernobyl Multiplayer Impressions
 
The first thing I noticed was the lack of a targeting reticule. Starting out with a small pistol against the obviously skilled demonstrator on hand was intimidating enough without having to aim without my familiar crosshairs. To further intimidate me, he explained that I would want to get another weapon as quickly as possible because my gun "can really only kill someone if you hit them up close with direct shots to the head."

I learned the truth of his words the hard way as the gentleman killed me mercilessly over and over. Soon I decided to just avoid him all together and simply explore the level.

http://www.tomshardware.com/game/20040911/index.html


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