Madshrimps Forum Madness

Madshrimps Forum Madness (https://www.madshrimps.be/vbulletin/)
-   WebNews (https://www.madshrimps.be/vbulletin/f22/)
-   -   Rotated Grids & Translucency (https://www.madshrimps.be/vbulletin/f22/rotated-grids-translucency-6333/)

jmke 13th July 2004 11:20

Rotated Grids & Translucency
 
This article will discuss a couple of quality issues that remain in modern computer games — and yes, even with the latest hardware there still exists some issues. Although I’d rather get straight to the second topic; namely the use of alpha transparency in textures, I will instead lay some groundwork by showing why rotated grid (RG) antialiasng is better than ordered grid (OG) antialiasing

http://accelenation.com/?ac.id.227.1


All times are GMT +1. The time now is 17:18.

Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO