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-   -   Rise of the Tomb Raider DX11 vs. DX12 Review (https://www.madshrimps.be/vbulletin/f22/rise-tomb-raider-dx11-vs-dx12-review-145646/)

Stefan Mileschin 30th March 2016 06:16

Rise of the Tomb Raider DX11 vs. DX12 Review
 
Rise of the Tomb Raider has recently received a new patch which adds DX12 API support, in addition the patch adds NVIDIA VXAO Ambient Occlusion technology, however just under DX11. In this evaluation we will find out if DX12 is beneficial to the gameplay experience currently and how it impacts certain GPUs.

http://www.hardocp.com/article/2016/...s_dx12_review/


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