Online Game Operator Gets $16M, Led by Intel Gaming just happens to be one of the fastest growing areas of interactive media and a good component is PC-driven, he said. We invest in various ecosystems that create demand for our products. Intel was attracted to K2 Network’s users (about 10 million people in more than 100 countries), Marquez said. It also likes K2’s management and ties to online game developers in Asia, he said. http://www.ocbj.com/industry_article...92&aID2=114795 |
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