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-   -   OCZ Neural Impulse Actuator Tested (https://www.madshrimps.be/vbulletin/f22/ocz-neural-impulse-actuator-tested-44478/)

jmke 2nd June 2008 09:30

OCZ Neural Impulse Actuator Tested
 
With the fact that perfecting it in the time we had wasn't going to happen, I set about testing it in games. The first game I tried out was Unreal Tournament 3. For this, I used the Game Play feature in the nia's software to create a custom profile that, on receiving a signal from the muscle sensors, simulated a left-mouse click. I then dived in at the deep-end, blasting bots with the power of my mind alone (sort of...).

The same principal was then applied to Bioshock, where by I used the nia to simulate a 'W' key stroke, of course allowing me to move forward. Playing these games, I felt that the nia wasn't quite reaching its potential with a single function. But after attempting to assign more than one event, I couldn't differentiate how to activate the two individually.

Overall, after one day with using the device I can certainly see the potential is there. However, as we've said previously, this isn't going to replace the mouse/keyboard overnight. Therefore, I would suggest that those of us with a short attention span have a long hard-think (no pun intended) about whether they are willing to devote the necessary time to perfect the nia. Otherwise, it will quickly find its way into the cupboard, never to be used again.

http://www.overclock3d.net/reviews.p...ia_-_the_log/1


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