Microsoft on the future of DirectX The first topic covered is DirectX 10.1 which, as previously thought, seems like a minor and logical evolution of DirectX 10.0; the new features include per-MRT blending modes, better MSAA control, Cube map arrays, more VS input/output attributes, and improved precision requirements. http://www.beyond3d.com/forum/showthread.php?t=39473 |
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