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-   -   Latest VR Ready GPUs Benchmarked and Compared with NVIDIA ‘FCAT VR’ (https://www.madshrimps.be/vbulletin/f22/latest-vr-ready-gpus-benchmarked-compared-nvidia-fcat-vr-160860/)

jmke 15th March 2017 22:25

Latest VR Ready GPUs Benchmarked and Compared with NVIDIA ‘FCAT VR’
 
While it’s been possible to run basic benchmarks on VR-capable GPUs for a rough understanding of performance, NVIDIA’s new FCAT VR tool allows detailed logging and analysis of runtime data captured from any VR app on any GPU. We’ve thrown the latest VR Ready GPUs at the tool to see what we find.


While the FCAT VR tool is developed by Nvidia, the company insists it is headset and GPU agnostic, and meant only to capture data. The tool itself doesn’t contain a benchmark; according to the company, the tool logs information directly from the VR runtime. For each frame, FCAT VR can read if a properly rendered frame is shown on the headset, if a frame is dropped, or if the frame is synthetically generated (via Asynchronous Spacewarp), and much more. This lets us dig in and compare true rendering performance that cuts through blips that would otherwise be hidden with tricks like Asynchronous Reprojection and the aforementioned Asynchronous Spacewarp.

http://www.roadtovr.com/vr-ready-gpu...x-480-fcat-vr/


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