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Stefan Mileschin 16th February 2015 05:55

iOS games are about to get bigger and (hopefully) better
 
Not many apps hit iTunes' 2GB file limit, but those that do tend to fall into a certain category (cough games). As a result, developers often must sacrifice graphics quality and effects for iOS titles, the exact problem we pointed out with the recent...

http://www.engadget.com/2015/02/13/i...=rss_truncated


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