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-   -   Intel is happy about Nvidia´s raytracing (https://www.madshrimps.be/vbulletin/f22/intel-happy-about-nvidia-s-raytracing-57186/)

jmke 24th August 2008 22:09

Intel is happy about Nvidia´s raytracing
 
Intel people are pleased with the fact that Nvidia decided to seriously go for ray tracing which is done on their new Quadro Plex 2100 D4 Visual Computing System (VCS) with four Quadro GPU's. On the other hand Intel is doing ray tracing on its CPUs, or to be precise four of them with a total of 24 cores working at 2.66GHz.

According to Intel, the situation for ray tracing is quite good, and Intel is showing their first video to the game and software developers which are mostly interested in it. Intel's stand on Nvidia's ray tracing show is pretty much logical as ray tracing will apparently become more and more popular and the process will be much more easier if more companies join in the fun. The more the merrier is what Intel will tell you if you ask them about Nvidia's ray tracing demo.
http://www.fudzilla.com/index.php?op...61&Ite mid=38

npp 25th August 2008 03:12

I remeber someone being unhappy with the increasing count of CPU cores wich rest idling... Well, here you have it, the new high-end hype, it's all about ray-traycing these days. Seems like we're through with the HD transcode problem (done in real time with ease), but it's too early to introduce UltraHD (I bet it would be called something like this)- so the clever people out there pull out some new cool stuff off the sleeve.

Imagine a hog like Crysis with ray traycing thrown in.

You'll beg for an octacore, that's for sure.

Ray tracing has been around for many years, of course, but it's no simple coincidence that it's entering the consumer space so intensively in the recent months. Both nVidia and Intel have plenty of expensive hardware to sell, and for that you need something that won't run on a dual-core (or 8600GT :), I guess.

No bad thing, after all - if it'll bring games and animation closer to realism, I'm in.


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