FarCry 64-bit We’ve got the new 64-bit patch for FarCry and we take it for a spin in WinXP Pro x64 Edition on an AMD Athlon64 CPU. Read inside to find out what the AMD Athlon64 CPU can do when running a 64-bit game. http://www.hardocp.com/article.html?art=NzY3 |
We first set out sites on a 64 bit version of Far Cry back in February at our Texas Gaming Festival Winter 2004 event. AMD was on hand showing off the game before it was officially released. It has been over a year, and finally with the Windows XP 64 release coming last month, we finally have another Windows 64 bit game to add to Chronicles of Riddick and Shadow Ops: Red Mercury Rising to add to our extensive 64 bit gaming tests we have doing since April of last year. Our previous tests of Unreal Tournament 64 bit Linux version revealed that there was a just a straight port involved. Then Shadow Ops showed extra content had been added to the 64 bit version in the form of additional models, objects, and details. Now will Far Cry bring the performance gains we are hoping for? http://www.amdzone.com/modules.php?o...tid=125&page=1 |
I don't see enough improvement to warrant a complete OS reinstall with BETA drivers and only a small fraction of software available to you. Anandtech's view: http://www.anandtech.com/cpuchipsets...oc.aspx?i=2411 |
All times are GMT +1. The time now is 02:00. |
Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO