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FarCry 1.2 NVidia specific optimisations
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Old 23rd July 2004, 17:58   #1
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FarCry 1.2 NVidia specific optimisations

Seems that just by:

a. changing the VendorID/DeviceID from X800 to GF 6800
b. Wrapping the 3.0 shaders to 2.0b shaders.

You gain as much as a 20% performance boost in FarCry 1.2!!!

http://www.warp2search.net/modules.p...icle&sid=19066
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Old 23rd July 2004, 18:27   #2
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what the **** is going on again...
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Old 23rd July 2004, 18:53   #3
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can anybody test this ? (i dont have far cry)
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Old 23rd July 2004, 21:05   #4
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if you test this Calantak, it would make a great and interesting read! you or Gamer could prove this "optimisation"
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Old 23rd July 2004, 21:07   #5
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therefore I would need to be able to use my computer.
it is 111 km from my home
I have two consecutive weeks of weekend duty.
meaning, the first time I see my puter is going to be 8/8/2004.

THe only thing I have available is my officepc.
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Old 23rd July 2004, 21:09   #6
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all our hopes now turn to Gamer
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Old 24th July 2004, 07:35   #7
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who has vanished from the face of the earth
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Old 24th July 2004, 08:13   #8
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Quote:
it is 111 km from my home
That works out to about 68.82 miles; **** I was driving a bit over 70 miles one way a day for 18 years. How fu_cked up married guys are?

Couldn't you bring your puter with you?
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Old 24th July 2004, 11:32   #9
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Quote:
Originally posted by lazyman


That works out to about 68.82 miles; **** I was driving a bit over 70 miles one way a day for 18 years. How fu_cked up married guys are?

Couldn't you bring your puter with you?
unfortunately no, I was carrying that much stuff that the boxster was filled allready, as well in fronttrunk as backtrunk as passengerseat.
what's more, I'm on duty, that means working 14-15 hours per day until 8/8/2004. making lots of money, but suffering nevertheless.
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