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Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,003
![]() | Effects Physics & Gameplay Physics Explored Confused about effects physics vs. gameplay physics? We have asked ATI, NVIDIA, Havok, and Ageia about the two. We received in-depth responses providing great detail regarding effects and gameplay physics, what they mean for gameplay, and current hardware physics abilities.
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Madshrimp Join Date: May 2002 Location: 7090/Belgium
Posts: 79,003
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Thread | Thread Starter | Forum | Replies | Last Post |
Latest AMD game physics push brings soft-body simulations | jmke | WebNews | 0 | 9th March 2010 10:58 |
Real World Gameplay CPU Scaling | jmke | WebNews | 0 | 20th May 2009 07:24 |
Crysis Warhead & STALKER Clear Sky Multi-GPU Gameplay | jmke | WebNews | 0 | 20th October 2008 17:01 |
ATI physics to stick to CPU | jmke | WebNews | 0 | 3rd July 2008 10:55 |
AMD Asymmetric Physics Processing Requirements Revealed | jmke | WebNews | 0 | 9th January 2007 19:47 |
Ageia waiting on Microsoft for physics support | jmke | WebNews | 0 | 25th July 2006 11:01 |
Physics acceleration: the Next Big Thing™? | jmke | WebNews | 0 | 22nd March 2006 21:52 |
Futuremark’s Benchmarks to Take Advantage of Physics Processor | jmke | WebNews | 0 | 12th October 2005 16:18 |
ASUSTeK to Make Add-In-Cards that Boost Physics Performance in Games | jmke | WebNews | 0 | 18th May 2005 16:34 |
Age of physics processing units dawns | Sidney | WebNews | 0 | 8th March 2005 02:44 |
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