Early PS4 concepts were ‘totally different’ than its final angular form During an interview, PS4 designer Tetsu Sumii revealed that early concepts for the console's aesthetic design were "totally different", and Sumii goes into detail on the process that shaped the PS4's finalized trapezoidal form. http://vr-zone.com/articles/sonys-ea...k-angular-form |
All times are GMT +1. The time now is 14:16. |
Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO