Crysis 32 vs 64-bit Vista Performance Comparison After much messing about in the very early hours of the morning, I finally worked out why the 64-bit version of Crysis would not run. For some reason in the Nvidia control panel when the V-Sync option is set to "Use the 3D application setting" and the Multi-display/mixed-GPU acceleration setting on "Multiple display performance mode" the 64-bit version would instantly lock up. Changing these settings to “Force On” and “Single display performance” allowed us to finally run the 64-bit version. The results were quite good... http://www.legionhardware.com/document.php?id=698&p=7 |
I hate Microsoft so much for 32 bit Vista >< |
as if Vista is to blame for 32-bit... it's not as if there are tons of 64-bit drivers/applications out there; |
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it's not that simple, and you should know that:) if they only made 64-bit, they would upset a lot of software developers, as their programs should be recoded for both 32-bit (2000/xp) and 64-bit (vista), doubling development costs... |
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well, no. Since most just ignore 64-bit :) Crytek is expection rather than rule |
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