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Crysis 2 DX11 Ultra + High Res Textures Released: x64 OS and 1Gb mem VGA Mandatory Crysis 2 DX11 Ultra + High Res Textures Released: x64 OS and 1Gb mem VGA Mandatory
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Crysis 2 DX11 Ultra + High Res Textures Released: x64 OS and 1Gb mem VGA Mandatory
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Old 28th June 2011, 07:23   #1
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Default Crysis 2 DX11 Ultra + High Res Textures Released: x64 OS and 1Gb mem VGA Mandatory

The DX11 Ultra Upgrade is a free visual improvement add-on introducing DirectX 11 support as well as a wealth of graphical improvements and performance optimization for both DX11 and DX9 API's.


When using the new “Ultra” spec, DX9 platforms will benefit from real-time local reflections and contact shadows. The owners of DX11 platforms, in addition, will be able to enjoy hardware tessellation (requires the installation of the “DX11 Ultra Upgrade”), parallax occlusion mapping and several improvements for shadows, water, particles, depth of field and motion blur.


http://secure.mycrysis.com/dx11
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Old 28th June 2011, 07:30   #2
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Without looking at the image filenames, do you know which one is which?




The DX11 render path has a 35-40% performance penalty.
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Old 28th June 2011, 07:32   #3
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high res vs standard res textures:


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