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-   -   CryEngine adds full, native Linux Support; Valve open sources ToGL (https://www.madshrimps.be/vbulletin/f22/cryengine-adds-full-native-linux-support-valve-open-sources-togl-119290/)

Stefan Mileschin 12th March 2014 09:32

CryEngine adds full, native Linux Support; Valve open sources ToGL
 
Two loosely related news items. During presentations and hands-on demos at Crytek's GDC booth, attendees can see for the first time ever full native Linux support in the new CRYENGINE. The CRYENGINE all-in-one game engine is also updated with the innovative features used to recreate the stunning Roman Empire seen in Ryse - including the brand new Physically Based Shading render pipeline, which uses real-world physics simulation to create amazingly realistic lighting and materials in CRYENGINE games. Second, Valve has released ToGL as open source, a Direct3D-to-OpenGL translation layer, which the company itself uses for Dota 2.

http://osnews.com/story/27608/CryEng...n_sources_ToGL


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