Corrinne Yu talks shop If you're a PC gamer who's never heard of Corrinne Yu, you're missing out on one of the more intriguing folks in 3D gaming. She's a 3D engine programmer to rival some familiar names like Carmack and Sweeney, and is currently Principal Engine Architect on the Halo Team at Microsoft. Corrinne's very personable and is a little more willing to talk to the wider world than the guys. I've seen her speak in person a couple of times about new developments in DirectX and GPUs, but it's always been in the context of larger happenings like the introduction of a new GPU architecture, so I've never really had a chance to write about it. http://techreport.com/discussions.x/18925 |
All times are GMT +1. The time now is 09:51. |
Powered by vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO