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-   -   Civilization: Beyond Earth CrossFire with Mantle SFR: Not Actually Broken! (https://www.madshrimps.be/vbulletin/f22/civilization-beyond-earth-crossfire-mantle-sfr-not-actually-broken-126914/)

Stefan Mileschin 27th October 2014 08:29

Civilization: Beyond Earth CrossFire with Mantle SFR: Not Actually Broken!
 
Yesterday after an all-day session of benchmarking on Wednesday, we published our initial performance results for Civilization: Beyond Earth. As can often be the case with limited testing, we ran into a problem and were unable to find a solution at the time. In short, while there was a lot of talk about how developers Firaxis had spent some effort to improve latency using a custom Split-Frame Rendering (SFR) approach with Mantle on CrossFire configurations, we were unable to produce anything that corroborated that story. Emails were sent, but it took half a day before we finally had the answer: enabling SFR actually requires manual editing of the configuration file. Oops.

http://www.anandtech.com/show/8643/c...ctually-broken


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