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-   -   The business of eSports in numbers (https://www.madshrimps.be/vbulletin/f22/business-esports-numbers-136101/)

Stefan Mileschin 3rd August 2015 05:49

The business of eSports in numbers
 
It takes about 50 years for a "game" to become a "sport," according to Andrew Paradise's calculations. He's an entrepreneur who recently joined the wave of investors getting in on the eSports game: His app, Skillz, allows mobile-gaming fans to win...

http://www.engadget.com/2015/07/31/t...cid%3Drss_semi


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