2020 is VR's make-or-break year In the nearly four years since the Oculus Rift and HTC Vive hit retail shelves, VR has gone from being the most exciting new computing medium around -- something that could be as transformational as the internet itself -- to a niche accessory for gam... https://www.engadget.com/2019/12/24/...alf-life-alyx/ |
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