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Old 17th May 2004, 22:16   #21
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AH ! NOW i understand.

Hyperthreading folding instructions :
- download client 1 in c:\foldingdir1
- copy client 1 to c:\foldingdir2, this will be client 2
- start client 1 and fill in your coordinates, ID = 1
- start client 2 and fill in your coordinates, ID = 2

Now your 2 clients are folding at 50% and you don't loose any time at all when getting/sending work.
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Old 17th May 2004, 22:29   #22
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Is that only for the console version?
 
Old 17th May 2004, 22:45   #23
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I haven't used the graphical client in more than a year, but i think it has the same possibilities. If not you can always change the config file
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Old 17th May 2004, 22:47   #24
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It's ok. I downloaded the console version. I think it works. ^^
 
Old 17th May 2004, 23:20   #25
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Quote:
Originally posted by Bosw8er
I haven't used the graphical client in more than a year, but i think it has the same possibilities. If not you can always change the config file
you can not run 2 graphical client instances, either one console, one graphical, or both console

on a hyperthreading CPU you are looking at a 10-30% increase in output vs none hyperthreading
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Old 19th May 2004, 12:28   #26
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Quote:
Originally posted by kr15t0f


stil 1553 places up and whe're in
It's a matter of seconds, maybe minutes
in 30min we are in the stats @ extreme !
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Old 19th May 2004, 12:37   #27
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Old 19th May 2004, 13:14   #28
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ah crap, we weren't included
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Old 19th May 2004, 16:09   #29
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Quote:
Originally posted by jmke
ah crap, we weren't included
Update: Processing
05.19.04, 9am CDT
Time Now: 9:08am
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Old 19th May 2004, 16:11   #30
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Quote:
Originally posted by Bosw8er


Update: Processing
05.19.04, 9am CDT
Time Now: 9:08am
it already did that at 6am CDT when we also had 11000+ points , it's updated every other 3 hours

edit: http://folding.extremeoverclocking.c...php?s=&t=37249
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