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| [M] Reviewer Join Date: Mar 2004
Posts: 16,730
![]() | The singleplayer is something we can talk about though and from what we’ve seen it’s shaping up rather excellently. The graphics are incredibly detailed and good-looking, though the smoke effects don’t look nearly as impressive as they did when Call of Duty 2 came out and the RPG smoke trails are a little suspect. The action itself is as frantic as ever too, with grenades and tracers cutting through the sky and sending up plumes of dirt whilst your team mates scream and run around taking down the bad guys. There are a few areas where we think the gameplay could be tightened up but the overwhelming majority of the game feels crisp and cleanly put together. The key difference between Call of Duty 4 and the other games in the series is, on reflection, not the largely cosmetic differences between World War 2 and Modern Warfare, but the vastly improved cinematic feel. The past Call of Duty games have often felt grand and beautifully epic, but rarely were they truly cinematic. They felt distinctly like playing a game rather than being in a movie. This isn’t true of Modern Warfare which, with a new story and more contemporarily gritty feel, manages to feel more immersive and polished forever – possibly putting it forward as the best Call of Duty game yet if the development continues like this. http://www.bit-tech.net/gaming/2007/...s-on_preview/1
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