Violent Video Games Quote of the Day
Somebody give the author of this article a cigar. It is hard to believe this much common sense is coming from a mainstream media outlet. When horrible things happen, we look for simple answers, for easy rationalizations — ways to essentially say, Oh, this is why so-and-so did such-and-such. We want the "why" right now, when the spotlight's on. We want the dots connected, and we want them to correspond with our suspicions about new, ultra-popular activities, like dancing to jazz music in the 1920s, or reading comics in the 1950s, or listening to rock 'n' roll in the 1960s, or playing Dungeons & Dragons in the 1980s — or playing violent video games pretty much from the 1990s on.
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