| ||Thread Tools|
|7th April 2005, 13:57||#1|
Join Date: May 2002
Using The Source SDK for HL2 mapping
Quote - " So, you've finished HalfLife2, downloaded the Source SDK but haven't a clue how to set it up and use it to make maps for Half-Life2?
Look no further... on these pages I'll show you, step by step, how to set up Hammer4 for HL2, how to make a basic one-room "map" and run it in HL2.
To be able to test your map without waiting for HL2 to load when you want to run it you may want to start the game first, go to options/keyboard/advanced and tick the developer mode box and apply... then minimise the game so it's ready to go when you are (Alt+Tab).
This is likely to be dependant on your system specs as a low-end system might choke running HL2 & Hammer4 at the same time... my Athlon64 3500 with 1GB of CorsairXMS handles it fine but you will need to use your discretion when it comes to your own system. "
Link - http://www.raptor-mods.co.uk/index.php?article&id=1290
|Thread||Thread Starter||Forum||Replies||Last Post|
|AMD Accelerates Application Development with Inaugural Release of Open Source Perform||jmke||WebNews||0||20th February 2008 10:22|
|20 Open Source Windows Apps For You||jmke||WebNews||1||9th September 2007 16:55|
|Source code demand saves drunken drivers||jmke||WebNews||0||10th March 2006 13:24|
|How To Choose An Open Source CMS||jmke||WebNews||1||25th January 2006 19:21|
|CS Bot for CS: Source||jmke||WebNews||0||17th January 2005 10:45|
|HL2DM, Source SDK, Source Engine Update Released||jmke||WebNews||0||3rd December 2004 11:30|
|Half-Life 2: Deathmatch and SDK Released!||jmke||WebNews||0||1st December 2004 09:28|
|Counter-Strike Source Game review!||Sidney||WebNews||3||11th October 2004 09:35|
|Far Cry SDK v1.0||jmke||WebNews||0||2nd August 2004 22:52|
|Offset mapping in Far Cry @ EB||jmke||WebNews||0||31st May 2004 15:34|