It appears you have not yet registered with our community. To register please click here...

 
Go Back [M] > Madshrimps > WebNews
Shadow Ops -- 64-bit Gaming Revolution? AMD Pushes 64-bit Gaming Shadow Ops -- 64-bit Gaming Revolution? AMD Pushes 64-bit Gaming
Register FAQ Members List Calendar Search Today's Posts Mark Forums Read


Shadow Ops -- 64-bit Gaming Revolution? AMD Pushes 64-bit Gaming
Reply
 
Thread Tools
Old 30th September 2004, 23:43   #1
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 78,988
jmke has disabled reputation
Default Shadow Ops -- 64-bit Gaming Revolution? AMD Pushes 64-bit Gaming

It shows screenshots from both the 32-bit and the 64-bit version of the game side by side. What struck me was how different the quality in these screenshots appeared. In first set of images, you can see big differences in qualities of the ground, the gun and the shadows the characters are creating. The second set of images again shows the detail added to the gun, character and shadows, but this time we see the addition of items on the table in the room that do not appear in the 32-bit screenshot. The third set shows a big difference in lighting and shadow enhacements and the fourth set shows big differences in textures and lighting as well on the floorboards, characters and surrounding area.

I was immediately curious about the enhancements that Atari made to the game in the AMD64 version of that might improve the visual quality so drastically. So I began to dig deeper into the information available.

http://www.pcper.com/article.php?aid...e=expert&pid=1
__________________
jmke is offline   Reply With Quote
Old 1st October 2004, 13:49   #2
Madshrimp
 
jmke's Avatar
 
Join Date: May 2002
Location: 7090/Belgium
Posts: 78,988
jmke has disabled reputation
Default

AMD Statement of Shadow Ops: Red Mercury Screenshots

Recently AMD became aware of questions related to screen shots on Atari's website that feature the newly released PC version of "Shadow Ops: Red Mercury." AMD has contacted "Shadow Ops: Red Mercury" publisher Atari and they have taken down the 32-bit and 64-bit screen shot comparisons while they evaluate what screen shots will best illustrate the difference between the 32-bit and 64-bit versions of the game.

For questions about "Shadow Ops: Red Mercury," please contact Atari directly

http://www.amdzone.com/modules.php?o...cle&sid= 1354
__________________
jmke is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
AMD 785G chipsets designed for cost-conscious consumers looking for advanced gaming jmke WebNews 0 4th August 2009 09:30
AMD Launches 45nm Triple Core Phenom II with DDR3 support jmke WebNews 0 9th February 2009 10:26
AMD Announces Widespread Availability and Broad Global OEM Support for New Quad-Core jmke WebNews 0 13th November 2008 17:17
AMD GAME! Enables Console-like Simplicity for Mainstream PCs jmke WebNews 9 19th May 2008 21:51
AMD Introduces ‘AMD Business Class’, Designed With Business in Mind jmke WebNews 0 28th April 2008 10:33
AMD Launches World’s First x86 Triple-Core Processors jmke WebNews 0 27th March 2008 16:16
High Performance AMD Phenom™ X4 Processors Lead the Charge to HD Desktop Gaming and V jmke WebNews 0 27th March 2008 16:09
OCZ Technology Launches Special Ops Edition – Exclusive Gaming Memory jmke WebNews 3 28th May 2006 19:17
Valve Unveils 64-bit Source™ Gaming Technology Developed In Conjunction With Amd jmke WebNews 0 23rd December 2005 03:08
Shadow Ops -- 64-bit Gaming Revolution? Update jmke WebNews 0 13th October 2004 01:12

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are Off


All times are GMT +1. The time now is 01:29.


Powered by vBulletin® - Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO